
Hello, my name is Alex Taylor and I have been making games most my life! I originally started making hobbyist maps for Half-Life and Warcraft 3 before landing a job at The Creative Assembly as a game designer, where I worked for 5 years on a few games including Alien: Isolation.

Afterwards, I worked at Climax Studios as a kind of disposable biofuel, before moving on to doing game design and level scripting at the much cooler Lionhead Studios.

After this I worked at Space Ape Games on various live service mobile games.

However, as of 2022 with the release of SOKOBOT, I have become a full-time indie developer which, with some extra little odd jobs, just about keeps the lights on! If you would like to support me I have a Patreon where I post game updates. The only paid content is the occasional rough prototype or demo!